Bouncing Cascade

In the first itteration, this was JUST a system to create a ball that would bounce off the walls on hit.

Upon porting it from p5.js to javascript, however, an interesting glitch arose such that the balls would hit the wall and spatz out, creating infinite coppies in the span of a few seconds; I thought this was really cool, and added a catch to prevent them from spawning more than 10 at a time, and only let each ball spawn one. Over time, this stablizes into 10 bouncing balls.




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